Why-Not Family: Difference between revisions

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Why not is probably among the easier passing patterns with heffs, because they have less than 7 clubs.
Why not is probably among the easier passing patterns with heffs, because they have less than 7 clubs.

The most common patterns are the 6-club patterns Why-not, Not-why and Maybe. They all stem from [[Funky Bookends 77786]] (PPSPH) and are created by switching one of the passes to a zip, thereby creating three patterns with a club less than Funky Bookens.




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First patterns with a heff - 5 club why nots
First patterns with a heff - 5 club why nots

* [[5c why-not]]
* [[5c not-why]]
* [[5c why-not]] 86227
** 86272
* [[5c not-why]] 86722


There are 7 and 8 club why-not, which feature two double and two triple passes, respectively. If one wants to be consistent with this, the two patterns above (whose name was chosen because they feel similar to why-not and are good training patterns for why-not) should not really be called 5-club why not. But the names have been widely established and so I present:
There are 7 and 8 club why-not, which feature two double and two triple passes, respectively. If one wants to be consistent with this, the two patterns above (whose name was chosen because they feel similar to why-not and are good training patterns for why-not) should not really be called 5-club why not. But the names have been widely established and so I present:
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=== Other Compatible Patterns ===
=== Other Compatible Patterns ===


==== With Flips ====

* [[Jim's 2-count]] 77466


==== With Zaps ====
==== With Zaps ====
* 75666


* 75666 (pass, self, self, zap, self)


=== Also Why-Not Naming, but not Compatible ==
==== With Zaps and Heffs ====

* 75864 (pass, heff, flip, zap, self)

* 55668 (zap, self, zap, self, heff)

* 84567 (heff, zap, pass, flip, self)

* 78852 (pass, heff, zip, heff, zap)

* 75864 (pass, heff, flip, zap, self)

* 56784 (zap, pass, flip, self, heff)

==== With Double Passes (No Heffs, No Zaps) ====

* 97446 (double pass, flip, self, pass, flip)

* 99642 (double pass, self, zip, double pass, flip)

* 92478 (double pass, flip, heff, zip, pass)

==== With Double Passes and Heffs (No Zaps) ====

* 97428 The One to Concentrate (double pass, flip, heff, pass, zip)

* 97842 The Other One to Concentrate (double pass, heff, zip, pass, flip)

==== With Double Passes and Heffs and Zaps ====

* 94458 (double pass, flip, heff, flip, zap)

* 96852 (double pass, heff, zip, self, zap)

=== Also Why-Not but not Compatible with Why-Not ===


* [[Maybe - 78672]]
* [[Maybe - 78672]]
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* [[7 club why-not 9968926]]
* [[7 club why-not 9968926]]
* [[7 club not-why 9689962]]
* [[7 club not-why 9689962]]

* 7 club Jim's 2 count 9669964
* 7 club Jim's 2 count (variation) 9964786
* 7 club Jim's 2 count (variation) 9784966

From passist.org:

* 9788926 7 club why not (variation)
* 9689962 7 club not why
* 9689782 7 club not why (variation)
* 7889962 7 club not why (variation)
* 7889782 7 club not why (variation)
* 9969268 7 club maybe (1)
* 9968296 7 club maybe (2)
* 9968278 7 club maybe (variation)
* 9669968926 why rei (6 club why-not sequence with double passes)
* 9964786 7 club Jim's 2 count (variation)
* 9784966 7 club Jim's 2 count (variation)

Latest revision as of 20:09, 30 November 2025

Why-not was my entry into passing patterns with heffs and also into asynchronous 4-handed siteswap patterns.

Why not is probably among the easier passing patterns with heffs, because they have less than 7 clubs.

The most common patterns are the 6-club patterns Why-not, Not-why and Maybe. They all stem from Funky Bookends 77786 (PPSPH) and are created by switching one of the passes to a zip, thereby creating three patterns with a club less than Funky Bookens.


5 clubs

First patterns with a heff - 5 club why nots

There are 7 and 8 club why-not, which feature two double and two triple passes, respectively. If one wants to be consistent with this, the two patterns above (whose name was chosen because they feel similar to why-not and are good training patterns for why-not) should not really be called 5-club why not. But the names have been widely established and so I present:

6 clubs

Classic Compatible Why Not Patterns

If you are throwing why-not with someone, you can freely switch between these pattenrs

Other Compatible Patterns

With Flips

With Zaps

  • 75666 (pass, self, self, zap, self)

With Zaps and Heffs

  • 75864 (pass, heff, flip, zap, self)
  • 55668 (zap, self, zap, self, heff)
  • 84567 (heff, zap, pass, flip, self)
  • 78852 (pass, heff, zip, heff, zap)
  • 75864 (pass, heff, flip, zap, self)
  • 56784 (zap, pass, flip, self, heff)

With Double Passes (No Heffs, No Zaps)

  • 97446 (double pass, flip, self, pass, flip)
  • 99642 (double pass, self, zip, double pass, flip)
  • 92478 (double pass, flip, heff, zip, pass)

With Double Passes and Heffs (No Zaps)

  • 97428 The One to Concentrate (double pass, flip, heff, pass, zip)
  • 97842 The Other One to Concentrate (double pass, heff, zip, pass, flip)

With Double Passes and Heffs and Zaps

  • 94458 (double pass, flip, heff, flip, zap)
  • 96852 (double pass, heff, zip, self, zap)

Also Why-Not but not Compatible with Why-Not

7 clubs

  • 7 club Jim's 2 count 9669964
  • 7 club Jim's 2 count (variation) 9964786
  • 7 club Jim's 2 count (variation) 9784966

From passist.org:

  • 9788926 7 club why not (variation)
  • 9689962 7 club not why
  • 9689782 7 club not why (variation)
  • 7889962 7 club not why (variation)
  • 7889782 7 club not why (variation)
  • 9969268 7 club maybe (1)
  • 9968296 7 club maybe (2)
  • 9968278 7 club maybe (variation)
  • 9669968926 why rei (6 club why-not sequence with double passes)
  • 9964786 7 club Jim's 2 count (variation)
  • 9784966 7 club Jim's 2 count (variation)