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These patterns do mostly have a longer period, often have different roles for juggler A and juggler B and generally have not been named at the time of this writing. |
These patterns do mostly have a longer period, often have different roles for juggler A and juggler B and generally have not been named at the time of this writing. |
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{| style="float:right; background:#f9f9f9; border:1px solid #ccc; padding:10px;" |
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period 7 patterns: |
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7777777 base pattern 7 club one-count |
7777777 base pattern 7 club one-count |
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2255275 4 clubs |
2255275 4 clubs |
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</pre> |
</pre> |
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| <small>period 7 patterns, 7.7 substituted to 2.5 to have one club less</small> |
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* {{Template:LinkToSiteswap|2255777}} (5 clubs, period 7) |
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* {{Template:LinkToSiteswap|2752757}} (5 clubs, period 7) |
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* {{Template:LinkToSiteswap|2255275}} (4 clubs, period 7) |
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something similar is possible for period 9, but there you get zwo zaps for each substitution |
something similar is possible for period 9, but there you get zwo zaps for each substitution |
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period 7 patterns: |
period 7 patterns: |
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{| style="float:right; background:#f9f9f9; border:1px solid #ccc; padding:10px;" |
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| <pre class="throw-sequence"> |
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777777777 base pattern 7 club one-count |
777777777 base pattern 7 club one-count |
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255255255 4 clubs ends up zap zap zip |
255255255 4 clubs ends up zap zap zip |
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</pre> |
</pre> |
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or period 11 and 3 zaps: |
or period 11 and 3 zaps: |
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{| style="float:right; background:#f9f9f9; border:1px solid #ccc; padding:10px;" |
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77777777777 base pattern 7 club one-count |
77777777777 base pattern 7 club one-count |
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(46752557572) |
(46752557572) |
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</pre> |
</pre> |
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if you comcatenate the siteswap for the two inverted parsnips with zapzapzip, you get period 8 patterns, in which both jugglers do different things: |
if you comcatenate the siteswap for the two inverted parsnips with zapzapzip, you get period 8 patterns, in which both jugglers do different things: |
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** Progression: similar sequence with selfs: {{Template:LinkToSiteswap|7567566}} [[7567566]] pass, self, pass, self, zap, self, zap again, a long 2-count like sequence with selfs from the same hand with a zap, pass at the end. Zap, Pass, Self is also the [[Baby Dragon 756]] sequence, making this a possible practice pattern for baby dragon (if the longer sequence doesn't make it harder for you than baby dragon) |
** Progression: similar sequence with selfs: {{Template:LinkToSiteswap|7567566}} [[7567566]] pass, self, pass, self, zap, self, zap again, a long 2-count like sequence with selfs from the same hand with a zap, pass at the end. Zap, Pass, Self is also the [[Baby Dragon 756]] sequence, making this a possible practice pattern for baby dragon (if the longer sequence doesn't make it harder for you than baby dragon) |
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* {{Template:LinkToSiteswap|777225}} (5 clubs, period 6, jugglers have different roles) |
* {{Template:LinkToSiteswap|777225}} (5 clubs, period 6, jugglers have different roles) |
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* {{Template:LinkToSiteswap|777727575}} (6 clubs, period 9) |
* {{Template:LinkToSiteswap|777727575}} (6 clubs, period 9) |
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* {{Template:LinkToSiteswap|77772757575}} (6 clubs, period 11) |
* {{Template:LinkToSiteswap|77772757575}} (6 clubs, period 11) |
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Revision as of 21:34, 26 January 2026
The combination of self, zap is found pretty difficult at first by most people, so this page lists some patterns that add passes, but do not need selfs.
There are not many patterns with only zaps and passes even if you include zips, but a lot more if you also allow flips (which you can substitute with a hold)
Only Passes, Zaps and zips
These patterns do mostly have a longer period, often have different roles for juggler A and juggler B and generally have not been named at the time of this writing.
7777777 base pattern 7 club one-count 2757777 6 clubs 2255777 5 clubs 2752757 ✔️ 2255275 4 clubs |
| period 7 patterns, 7.7 substituted to 2.5 to have one club less |
There is a series similar zo the Selfless Passing series. Here, one can switch 7.7 against 2.5 (where . is any siteswap number) and as with selfless passing, one substitution means one club less.
- 7777275 animation (6 clubs, period 7)
- 2255777 animation (5 clubs, period 7)
- 2752757 animation (5 clubs, period 7)
- 2255275 animation (4 clubs, period 7)
something similar is possible for period 9, but there you get zwo zaps for each substitution
period 7 patterns:
777777777 base pattern 7 club one-count 275757777 6 clubs 225555777 5 clubs 275255757 255255255 4 clubs ends up zap zap zip |
or period 11 and 3 zaps:
77777777777 base pattern 7 club one-count 77772757575 77722555555 72752555575 (46752557572) |
if you comcatenate the siteswap for the two inverted parsnips with zapzapzip, you get period 8 patterns, in which both jugglers do different things:
- 72722525 animation 72722525(4 clubs, period 8, jugglers have different roles: pass, pass, zip, zip vs zip, zip, zap, zap)
- 77222552 animation77222552 (4 clubs, period 8, jugglers have different roles: pass, zip, zap, zip vs pass, zap, zap, zip) 2nd side has something like a 2-count with zips (and a zap instead of a pass).
- Progression: the 2-count like side can also start doing selfs: 77262556 animation
- 7522552 animation 7522552(4 clubs, period 7: pass, zip, zap, zip, zap, zip, zap - 2-count like pattern with one stack at the end that makes it symmetric)
- Progression: similar sequence with selfs: 7567566 animation 7567566 pass, self, pass, self, zap, self, zap again, a long 2-count like sequence with selfs from the same hand with a zap, pass at the end. Zap, Pass, Self is also the Baby Dragon 756 sequence, making this a possible practice pattern for baby dragon (if the longer sequence doesn't make it harder for you than baby dragon)
- 777225 animation (5 clubs, period 6, jugglers have different roles)
- 777727575 animation (6 clubs, period 9)
- 77772757575 animation (6 clubs, period 11)
- zaps vs passes 75 75 animation (6 clubs, period 2, one juggler only throws passes, one juggler only throws zaps)
With Flips (or Holds/Pauses)
- zapnips:
72425 74252 75224
- period 6 with flips:
724245 742524 752244
A lot of patterns with zaps, flips and passes are described in the various zapnips:
Sorting the zapnips according to throw types is still a TODO task, though