Why-Not Family: Difference between revisions

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== 6 clubs ==
== 6 clubs ==


=== Compatible Why Not Patterns ===
=== Classic Compatible Why Not Patterns ===


If you are throwing why-not with someone, you can freely switch between these pattenrs
* [[Why Not]]

* [[Not Why]]
* [[Not Likely]]
* [[Why Not]] 86277
* [[Not Why]] 86772
* [[Only on Sunday with good Weather]]
* [[Not Likely]] 96672

=== Other Compatible Patterns ===

==== With Zaps ====
* 75666


=== Also Why-Not Naming, but not Compatible ==


* [[Maybe - 78672]]
* [[Maybe - 78672]]

Revision as of 16:43, 6 October 2025

Why-not was my entry into passing patterns with heffs and also into asynchronous 4-handed siteswap patterns.

Why not is probably among the easier passing patterns with heffs, because they have less than 7 clubs.


5 clubs

First patterns with a heff - 5 club why nots

There are 7 and 8 club why-not, which feature two double and two triple passes, respectively. If one wants to be consistent with this, the two patterns above (whose name was chosen because they feel similar to why-not and are good training patterns for why-not) should not really be called 5-club why not. But the names have been widely established and so I present:

6 clubs

Classic Compatible Why Not Patterns

If you are throwing why-not with someone, you can freely switch between these pattenrs

Other Compatible Patterns

With Zaps

  • 75666


= Also Why-Not Naming, but not Compatible

7 clubs