Selfs, Zaps, Passes
We introduced passes and also zaps without other throws (zips don't count), we combined each of those throws with selfs in the classical n-count type patterns and a few patterns that only have zaps and selfs (zips again don't count).
Now it's time to combine all those throws together.
Some of these are zapnips, which are all collected together because they are compatible to one or another selfless-passing pattern. A lot of the zapnips fall into this category on this page here, if you also allow Flips.
For patterns that have both, zaps and passes, it is important that there is a clear difference in height - or ultimately in flight time between zaps and passes. A pass must not just be a turning zap and vice versa.
- zig-zag patterns half-synchronous
N-count like Patterns (6 clubs)
Period 5 patterns
More complex patterns with Selfs, Passes and Zaps are described as
Period 7 patterns
- 7572662 PPSzZzS With color coding to remember the sequence
Other period 7 patterns that I haven't tried so far:
- 7526672 PPzSzZS animation
- 7525556 animation
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Baby Dragon
The baby dragon is probably the pinnacle of this category of patterns, because it has exactly those three throws in a period three pattern. Mind that Patterns without repeating throws generally feel more difficult than patterns with some repeating throws, because we practice the same throw repeating a lot in many patterns.
Period 9 Patterns
Also haven't tried them yet, and probably hard to remember complex period 9, but here goes…
- 726625566 animation
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- 756255555 animation
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- 756266625 animation
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- 756275625 animation
- 757266255 animation
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- 772625556 animation
- 772627572 animation
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