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{{DISPLAYTITLE:Main Juggling Pattern Overview Page}} |
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Other languages: [[Main_Page/DE_Startseite|Deutsch]] [[Image:German_flag.svg|30px]] |
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The goal of this wiki is to offer "learning paths", which begin with simple juggling patterns and then for each pattern offer a few similar patterns with increasing difficulty. There are different types - "dimensions" of difficulty, so there is more than one starting point for each type of throw. Entry points with no/little experience all start with "Beginning with" |
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Backups of this wiki: |
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The schema below tries to start with different patterns that (mostly) use only one throw type. Only when that throw has been practiced in different patterns, mix the trow with one or several different throw types is introduced. |
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* https://github.com/iridos/jugglingpatterns-wiki/ |
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* text of pages in github-wiki: https://github.com/iridos/jugglingpatterns-wiki/wiki |
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* https://jugglingpatterns.dropamsee.de |
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Within each section, difficulty increases (sometimes a lot) as you proceed in the section. |
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The goal of this wiki is to provide a collection of juggling patterns, organized into "learning paths" that contain patterns of increasing difficulty. |
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<!-- == Theory == |
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a.k.a "what do all the numbers mean" |
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Most patterns can be described best by a juggling math called [[Siteswap]], and from that it is possible to do animations and tell passers what they have to do and how they have to start the pattern. You don't need to know how this works to juggle the patterns, but you will constantly see traces of the theory being used throughout the pages and at some point understanding will be helpful. This is described here: |
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The wiki tries to answer the question: |
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* Entry point [[Siteswap]] |
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<center><b>"What should I try learning next?"</b></center> |
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--> |
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and also: |
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<center><b>"I want to learn this (for me right now difficult) pattern, how do I get there"</b></center> |
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== Before All Else == |
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* [[ 3 ball cascade]] |
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* [[ First Tricks with 3 balls]] |
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== Beginning Zaps // Candlestick throws == |
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[[image:one-zap2.png|thumb|upright=0.5]] |
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There are many other juggling resources, but most of them do either provide no difficulty rating - or neglegt that there is more than one type of difficulty that a juggling pattern can have. Here, I tried to group patterns with common traits and also a common set of difficulty-types. |
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It is not necessary to be able to juggle 3 clubs alone. If thrown as described, they are easier for people not experienced with clubs than passes. |
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* [[ Throwing first Zaps ]] |
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* [[ zap zap zip ]] |
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* [[ 5-club 1-count with zaps ]] |
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Entry points are provided for each type of throw, as each kind of throw needs a different throwing technique. |
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== Beginning Normal Passes == |
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Passes are probably easier than selfs for several reasons. |
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These entry points are labeled as "Beginning with [...]" and primarily focus on building proficiency with a single throw type before progressing to more complex patterns that incorporate multiple throw types. |
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Teaching people passing clubs: |
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== Solo and Passing Pattern Overview == |
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For the pattern labeled as "assymetric", one of passer is supposed to be far more advanced than the other, who needs no previous experience. |
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<imagemap> |
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File:Passing-pattern-overview.svg|img-fluid|900px|center| |
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rect 219 227 487 263 [[Baby Dragon 756]] |
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[[image:throwing-a-pass.png|thumb|upright=0.5]] |
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rect 219 293 492 341 [[Selfs,_Zaps,_Passes]] |
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It is not necessary to be able to juggle 3 clubs alone (for the "beginner" side of the patterns when assymetric) |
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rect 1082 385 1217 460 [[Selfs_and_Passes#Jim's_n-counts|Jim's 4/2 count]] |
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rect 72 260 179 338 [[Killer Bunny]] |
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rect 56 498 207 578 [[Juggling 3 Objects Alone|Learning Selfs]] |
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rect 880 547 1034 627 [[Juggling 3 Objects Alone|Learning Selfs]] |
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rect 238 583 404 623 [[Beginning Zaps]] |
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rect 677 583 855 622 [[Beginning Single Passe]] |
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rect 127 399 338 443 [[Selfs and Zaps]] |
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rect 755 415 937 454 [[Selfs_and_Passes]] |
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rect 547 273 747 335 [[Double Passes]] |
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rect 597 116 827 194 [[Double Passes]] |
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rect 841 116 1071 265 [[Popcorn Family]] |
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rect 908 34 1106 75 [[Popcorn Family]] |
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rect 1090 166 1215 266 [[Triple Selfs]] |
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rect 1013 283 1212 373 [[Beginning Heffs]] |
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rect 367 399 584 450 [[Zaps and Passes (and Flips)]] |
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rect 41 166 251 210 [[Zaps and Heffs]] |
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rect 1068 553 1208 625 [[File:Passing-pattern-overview.svg]] |
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rect 41 36 252 130 [[Zaps and Heffs]] |
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rect 597 365 763 398 [[Selfs_and_Passes#6_club_half-synchronous_patterns]] |
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desc bottom-left |
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</imagemap> |
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== Entry Patterns == |
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* [[ Throwing the first normal passes ]] |
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These patterns are suitable for beginners. It helps a lot if one juggler is more experienced and can throw very nice, high and slow passes. All patterns only use one throw type (on the beginner side). Note that being suitable for beginners does not in all cases mean that these patterns are easy if you already have experience passing clubs in e.g. 4-count, 3-count, 2-count. These patterns tolerate much faster and lower passes than the patterns here. Also, the pattern sequences here will often feel complex if you only did a lot of n-count type patterns until you get used to them. |
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* [[ Assymetric n-count vs 1-count ]] |
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* [[ 5-club 1-count ]] |
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* [[ 720 - zip-pass ]] |
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<!-- Note on galleries: caption text must follow the pipe symbol without a space, else this is interpreted as a line starting with space and becomes preformatted text that way --> |
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Next steps: "Selfless Passing" or "Selfs and Passes" |
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<gallery heights=300px widths=300px mode="packed-overlay" align="left"> <!--mode="packed-hover"--> |
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== Beginning Selfs - Juggling 3 Clubs == |
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image:one-zap2.svg |link=Beginning Zaps |<font size=+1> Beginning Zaps</font> |
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* [[ Throwing one club]] |
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image:one-pass-notext.svg |link=Beginning Single Passes |<font size=+1> Beginning Single Passes</font> |
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* [[2 balls and one club]] |
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image:selfs.svg |link=Juggling 3 Objects Alone |<font size=+1> Juggling 3 Objects Alone</font> |
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* [[holding 2 clubs in one hand]] |
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* [[ 3 club cascade]] |
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</gallery> |
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== "Selfless Passing" (Zips and Passes) == |
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[[Selfless Passing ]] |
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== Single-Passes // Zaps == |
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* [[ inverted parsnip ]] - 4 clubs - PZZPZ |
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<gallery heights=300px widths=350px mode="packed-overlay" align="left" perrow="3"> |
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* [[ parsnip ]] - 5 clubs - PPZPZ |
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image:one-pass-notext.svg |link=Selfless Passing |<font size=+1> Selfless Passing </font> (4 to 7 clubs) |
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* [[the ugly brother of parsnip - 5 clubs - PPPZZ]] |
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image:Zaps passes.svg |link=Zaps and Passes (and Flips) |<font size=+1> Zaps + Passes (and Flips) </font> |
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* [[ PPPPZ ]] - 6 clubs |
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image:N-count.svg |link=Selfs and Passes|<font size=+1> Selfs and Passes</font> |
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* [[ 7-club 1-count ]] |
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image:N-count-zaps.svg |link=Selfs and Zaps|<font size=+1> Selfs and Zaps</font> |
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image:Zap-self-pass.svg |link=Selfs, Zaps, Passes|<font size=+1> Selfs Zaps Passes</font> |
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</gallery> |
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== Training Patterns Selfs and any kind of pass (zap, single pass, double pass) == |
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== Theory | Doubles: Double Passes; Heffs (Column Double Selfs) == |
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* [[ 5-club 4-count]] |
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<gallery heights=250px widths=50px mode="packed-overlay"> <!--mode="packed-hover"--> |
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* [[ 5-club 3-count]] |
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image:Theory.svg |link=Siteswap |<font size=+1> Siteswap - Juggling Math</font> |
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* [[ 5-club 2-count ]] |
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image:7-club-2-count.svg |link=Double Passes |<font size=+1> Double Passes</font> |
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image:heffs_and_passes.svg | link=Heffs |<font size=+1> Heffs</font> |
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</gallery> |
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== |
<!-- == Holy Grail == |
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Ok, I included this too early, because it was such a good story, although I hadn't progressed there myself. |
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[[5-club 2-counts with zaps]] |
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The Patterns I collected aren't so good trainings patterns, as we figured out when trying ourselves because in period 5, the double passes trigger each other, which makes the patterns unstable more quickly, as any bad double pass leads to another bad double pass and onto a downward spiral |
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<gallery heights=300px widths=400px mode="packed-overlay"> |
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image:DragonsGrail.jpg | link=Quest for the Holy Grail|<font size=+1>Quest for the Holy Grail<br>(zaps+double passes)</font> |
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</gallery> |
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--> |
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== Other Juggling Resources == |
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Asyncronous patterns resembling n-count for each juggler. One throws passes, the other throws zaps. They are not very nice patterns, hence the name: |
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* [[The Ugly-counts]] |
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[[Other Juggling Resources]] |
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This is a good "real" start into patterns with zaps and selfs, because the zip-self can just be substituted with doing nothing. |
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* [[zap-self-zip-self-self 56662]] |
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== Unfinished == |
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* [[75666 pass,self,self,zap,self]] |
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* [[7566666 pass,self,self,self,zap,self,self]] |
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[[Todo]] main page overview of unwritten pages |
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== Single Passes and Selfs == |
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<gallery heights=300px widths=350px mode="packed-overlay" align="left" perrow="3"> |
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'''6 club Half-Synchronous patterns''' (right hand of both jugglers throws at the same time), a.k.a "normal passing": |
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File:Wiki_rules.svg |link=Wiki Writing Advice |<font size=+1> Wiki Writing Rules </font> |
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* [[6-club 4-count]] |
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* [[6-club 3-count]] |
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* [[6-club 2-count]] |
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* [[6-club 1-count]] |
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* [[6-club PPS - Pass Pass Self ]] |
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* [[6-club Chocolate bar - PPSS]] |
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* [[6-club Vanilla bar - PSSP]] |
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</gallery> |
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"Jim's" version of those patterns: |
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* [[6-club Jim's 4-count]] |
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* [[6-club Jim's 3-count]] |
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* [[6-club Jim's 2-count - 77466]] |
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* [[6-club Jim's 1-count]] |
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* [[6-club Jim's PPS]] |
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== Double Passes == |
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* [[early double]] - in 4-count, 3-count, 2-count, etc? |
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* [[late double]] - in 4-count, 3-count, 2-count |
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* [[ Throwing the first double passes ]] - self-pass |
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* dpass self zip self zip - 96622 |
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* PZPZPZZ (doubles) - 9229922 |
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== Heffs in Solo Patterns - 4 club exercises == |
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Recommended solo-patterns before you start: |
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* [[solo 423]] |
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* [[solo 40]] - two clubs in one hand with doubles |
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* [[solo 441]] |
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* [[solo 4 clubs with doubles]] |
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== [[Heff]]s in Passing Patterns == |
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Tricks, typically done in 4-count, 3-count, etc. |
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* [[441 heff,heff,zip in 4-count]] |
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* [[heff,hold in 3-count]] |
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* [[heff,hold in 4-count]] |
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* [[heff,zap in 4-count]] |
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First patterns with a heff - 5 club why nots |
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* [[5c why-not]] |
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* [[5c not-why]] |
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The why not family - 6 clubs: |
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* [[Why not]] |
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* [[Not why]] |
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* [[Maybe]] |
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* [[Not likely]] |
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* [[Only Sunday with good weather]] |
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7 club why nots: |
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* [[7 club why-not 9968926]] |
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* [[7 club not-why 9689962]] |
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== Double Selfs in Solo Patterns // Learning the 5 Ball Cascade == |
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The "normal" 5 club cascade is juggled with double selfs. Usually long before that you learn to juggle 5 balls. |
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The patterns for practicing double selfs and for preparing you for each 5-object pattern are mostly the same. |
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* [[Shower 51]] |
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* [[Snake 505050]] |
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* [[Solo 552]] |
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* [[Solo 5551]] |
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* [[Solo 55550]] |
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== Triple Selfs in Solo Patterns == |
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*[[solo 531]] |
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*[[solo 534]] |
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== Popcorns (Heffs or Triple selfs) == |
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* [[6-count popcorn]] |
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* [[5-count popcorn - 78686]] |
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* [[sync 5-count popcorn]] |
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== Doubles vs Passes == |
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* [[ Dpass,Self vs. Pass,Zip - 7926 ]] |
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* [[DP DP Z DP ZZ vs. P Z Z P P Z - 979222972722]] |
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* [[DP DP DP DP DP DP Z vs. P P Z P P P]] |
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== Here Be Dragons - The Quest for the Holy Grail == |
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A dragon is a double pass followed by a zap. They both arrive at the same hand, the zap first. |
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* [[92522]] |
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* [[baby dragon 756]] |
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* [[dragon - black beast of aaaarg - 945]] |
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* [[dragon cat - 95524]] |
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* [[97522]] |
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* [[Holy Grail - 975]] |
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<!-- |
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The purpose of this wiki is to help you find the 1-3 new juggling patterns or tricks, that you want to try next. There are many resources on juggling patterns available on the net, but I often found myself overwhelmed by a long list of patterns of varying difficulty without a clear indicator on what single pattern to try out. |
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== Difficulty == |
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There is often no clear difficulty comparison between two patterns, because there is more than one type of difficulty in juggling. One can imagine them as difficulty dimensions - like axes on a coordinate system. A pattern can be easier than another one on one axis, but more difficult on another. |
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Types of difficulties include: |
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* height of throws |
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** number of high throws |
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** difference in height between highest and lowest throw |
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* length and/or complexity of sequence |
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Things that push your level back towards beginner: |
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* different object to juggle (ball vs club vs ring) |
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* different type of throws (crossed arms/mills mess, body throws in pattern) |
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== 1 Juggler == |
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[[learning the 3 ball cascade]] |
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[[first steps after 3 ball cascade]] |
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[[goal 4 ball fountain]] |
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[[goal 5 ball cascade]] |
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== 2 Jugglers == |
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* [[goal 7 club 1-count]]: parsnip series |
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* [[why nots]] |
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* [[ half-synchronous n-counts ]] 4 count and friends |
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* [[list of asymmetric passing patterns]] patterns with different difficulty for both passers |
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== 3 Jugglers == |
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== 4 Jugglers == |
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== 5 Jugglers == |
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== 6 Jugglers == |
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== N Jugglers == |
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--> |
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Latest revision as of 10:59, 19 March 2026
Other languages: Deutsch
Backups of this wiki:
- https://github.com/iridos/jugglingpatterns-wiki/
- text of pages in github-wiki: https://github.com/iridos/jugglingpatterns-wiki/wiki
- https://jugglingpatterns.dropamsee.de
The goal of this wiki is to provide a collection of juggling patterns, organized into "learning paths" that contain patterns of increasing difficulty.
The wiki tries to answer the question:
and also:
There are many other juggling resources, but most of them do either provide no difficulty rating - or neglegt that there is more than one type of difficulty that a juggling pattern can have. Here, I tried to group patterns with common traits and also a common set of difficulty-types.
Entry points are provided for each type of throw, as each kind of throw needs a different throwing technique.
These entry points are labeled as "Beginning with [...]" and primarily focus on building proficiency with a single throw type before progressing to more complex patterns that incorporate multiple throw types.
Solo and Passing Pattern Overview
Entry Patterns
These patterns are suitable for beginners. It helps a lot if one juggler is more experienced and can throw very nice, high and slow passes. All patterns only use one throw type (on the beginner side). Note that being suitable for beginners does not in all cases mean that these patterns are easy if you already have experience passing clubs in e.g. 4-count, 3-count, 2-count. These patterns tolerate much faster and lower passes than the patterns here. Also, the pattern sequences here will often feel complex if you only did a lot of n-count type patterns until you get used to them.
Single-Passes // Zaps
Theory | Doubles: Double Passes; Heffs (Column Double Selfs)
Other Juggling Resources
Unfinished
Todo main page overview of unwritten pages