Baby Dragon 756
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… isn't a dragon :(
Patterns to do before this one
- Longer versions of the baby dragon with more repeating zaps/selfs:
These sequences are more similar to Passing pattern 75: animation (one count with passes for one juggler, one count with zaps for the other juggler)
As a Trick
You can insert one baby-dragon throw as a trick into 5-club 1-count with zaps by throwing pass,self. Your partner then has to react with zap,zip. Main difficulty for the partner is to throw the next zap at the normal time, although none is incoming and not just stop and hold the club.
If neither of you can juggle the pattern well, it is advisable to have one partner do zap zap zip.
Baby Dragon - 756 - zap opus 2, holy hand granade
A: straight passes, crossing zaps B: crossing passes, straight zaps
The self is magic and can be color coded.
as siteswaps:
A(1|2): 3.5 3 2.5 B(1|2): 2.5 3.5 3
as throws:
A(1|2): pass self zap B(1|2): zap pass self
Compatible/similar patterns
- can be combined with zap-zap-zip (552) to 756255
- can be combined with pass-pass-flip to 774675
as siteswap
A(1|2): 3.5 2 3.5 B(1|2): 3.5 3 2.5
as throws
A(1|2): pass flip pass B(1|2): pass self zap
Half-Synchronous Half Baby Dragons
Half-synchronous patterns with the same sequence:
When both have to throw zaps at the same time, diagonal zaps are easier, as both can throw to the outside without a collision.
- B has the "half synchronous baby dragon", A has a zap, pass, flip sequence. The self is magic
A1|1: 3p 2 2p B2|1: 2p 3p 3
- Only A changed, who has zap, zap, self
A2|1: 2p 2p 3 B1|1: 3p 3 2P
- only A changed who has pass pass zip
A1|1: 3p 3p 1 B2|1: 2p 3p 3